In AoW3, stealth units can be seen by IA if they are in a town (for defense) Rules about stealth and IA has sometime mysterious,Īnd it should be cool if some dev make a note about them. What am I not understanding? I've tried googling for information but haven't found good sources that would explain how vision and camouflage actually work so I have no idea what I'm doing wrong or if the thing is just broken.Ĭould someone please explain what is going on or link me to a good source that explains it? Also, where do most people get info like this in general? The wikis, even for past games, seem kind of bad. It seems to work sometimes, but not most of the time. Nothing in the UI, that I've found, let's me know when I'm hidden or not and why not. I've even begun to not go next to neutral enemy camps, thinking that maybe they reveal me for a bit. I didn't pass by them on my scout's turn, always went around. The enemy unit descriptions never say they have true sight, I don't stand right next to the enemies on the world map. I've picked the Shadow Walkers society trait, which gives scouts Universal Camouflage, in all my games and in every game the enemy AI just runs up to my scouts and kills them.
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